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js拖拽一些常见的思路方法整理

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点评:本文主要介绍了js拖拽一些常见的思路方法,需要的朋友可以参考下!

js拖拽的常见思路 

1.通过onmousedown,onmousemove,onmouseup分别模拟开始拖拽,拖拽中和拖拽结束时的事件()。 

如果手机的触摸事件的话则分别是ontouchstart,ontouchmove和ontouchend。 

2.鼠标按下即发生onmousedown事件时:获取鼠标位置,获取被拖动元素的位置,记录两者之间的纵横坐标的差值()。对document元素绑定onmousemove,onmouseup事件。 

刚开始接触js拖拽时,我当时疑惑的是为什么是对document绑定而不是对被拖动的元素绑定呢?原来是如果对被拖动元素绑定的话当鼠标拖动过快时,会导致鼠标与被拖动元素的脱离。 

3.鼠标拖动即发生onmousemove事件时:将被拖拽元素的position改成绝对位置,这个可以通过left和top改变该元素的位置,从而使得该元素随着鼠标的拖拽而移动。获取鼠标位置,将鼠标x坐标(e.clientX)减去第2步储存的横坐标差作为被拖动元素的left值,将鼠标x坐标(e.clientY)减去第2步储存的纵坐标差作为被拖动元素的top值。实现元素跟随鼠标拖动的效果。 

4.鼠标按键弹起即发生onmouseup事件时:清空onmousemove和onmouseup事件 

比较流行的拖拽插件dom-drag类库(作者: Aaron Boodman) 

其源代码如下 

复制代码 代码如下:

/*其中( dom-drag.js )文件************************************************** 

* dom-drag.js 

* 09.25.2001 

* www.youngpup.net 

************************************************** 

* 10.28.2001 - fixed minor bug where events 

* sometimes fired off the handle, not the root. 

**************************************************/ 

var Drag = { 

obj : null, 

init : function(o, oRoot, minX, maxX, minY, maxY, bSwapHorzRef, bSwapVertRef, fXMapper, fYMapper) 

o.onmousedown = Drag.start; 

o.hmode = bSwapHorzRef ? false : true ; 

o.vmode = bSwapVertRef ? false : true ; 

o.root = oRoot && oRoot != null ? oRoot : o ; 

if (o.hmode && isNaN(parseInt(o.root.style.left ))) o.root.style.left = "0px"; 

if (o.vmode && isNaN(parseInt(o.root.style.top ))) o.root.style.top = "0px"; 

if (!o.hmode && isNaN(parseInt(o.root.style.right ))) o.root.style.right = "0px"; 

if (!o.vmode && isNaN(parseInt(o.root.style.bottom))) o.root.style.bottom = "0px"; 

o.minX = typeof minX != 'undefined' ? minX : null; 

o.minY = typeof minY != 'undefined' ? minY : null; 

o.maxX = typeof maxX != 'undefined' ? maxX : null; 

o.maxY = typeof maxY != 'undefined' ? maxY : null; 

o.xMapper = fXMapper ? fXMapper : null; 

o.yMapper = fYMapper ? fYMapper : null; 

o.root.onDragStart = new Function(); 

o.root.onDragEnd = new Function(); 

o.root.onDrag = new Function(); 

}, 

start : function(e) 

var o = Drag.obj = this; 

e = Drag.fixE(e); 

var y = parseInt(o.vmode ? o.root.style.top : o.root.style.bottom); 

var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right ); 

o.root.onDragStart(x, y); 

o.lastMouseX = e.clientX; 

o.lastMouseY = e.clientY; 

if (o.hmode) { 

if (o.minX != null) o.minMouseX = e.clientX - x + o.minX; 

if (o.maxX != null) o.maxMouseX = o.minMouseX + o.maxX - o.minX; 

} else { 

if (o.minX != null) o.maxMouseX = -o.minX + e.clientX + x; 

if (o.maxX != null) o.minMouseX = -o.maxX + e.clientX + x; 

if (o.vmode) { 

if (o.minY != null) o.minMouseY = e.clientY - y + o.minY; 

if (o.maxY != null) o.maxMouseY = o.minMouseY + o.maxY - o.minY; 

} else { 

if (o.minY != null) o.maxMouseY = -o.minY + e.clientY + y; 

if (o.maxY != null) o.minMouseY = -o.maxY + e.clientY + y; 

document.onmousemove = Drag.drag; 

document.onmouseup = Drag.end; 

return false; 

}, 

drag : function(e) 

e = Drag.fixE(e); 

var o = Drag.obj; 

var ey = e.clientY; 

var ex = e.clientX; 

var y = parseInt(o.vmode ? o.root.style.top : o.root.style.bottom); 

var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right ); 

var nx, ny; 

if (o.minX != null) ex = o.hmode ? Math.max(ex, o.minMouseX) : Math.min(ex, o.maxMouseX); 

if (o.maxX != null) ex = o.hmode ? Math.min(ex, o.maxMouseX) : Math.max(ex, o.minMouseX); 

if (o.minY != null) ey = o.vmode ? Math.max(ey, o.minMouseY) : Math.min(ey, o.maxMouseY); 

if (o.maxY != null) ey = o.vmode ? Math.min(ey, o.maxMouseY) : Math.max(ey, o.minMouseY); 

nx = x + ((ex - o.lastMouseX) * (o.hmode ? 1 : -1)); 

ny = y + ((ey - o.lastMouseY) * (o.vmode ? 1 : -1)); 

if (o.xMapper) nx = o.xMapper(y) 

else if (o.yMapper) ny = o.yMapper(x) 

Drag.obj.root.style[o.hmode ? "left" : "right"] = nx + "px"; 

Drag.obj.root.style[o.vmode ? "top" : "bottom"] = ny + "px"; 

Drag.obj.lastMouseX = ex; 

Drag.obj.lastMouseY = ey; 

Drag.obj.root.onDrag(nx, ny); 

return false; 

}, 

end : function() 

document.onmousemove = null; 

document.onmouseup = null; 

Drag.obj.root.onDragEnd( parseInt(Drag.obj.root.style[Drag.obj.hmode ? "left" : "right"]), 

parseInt(Drag.obj.root.style[Drag.obj.vmode ? "top" : "bottom"])); 

Drag.obj = null; 

}, 

fixE : function(e) 

if (typeof e == 'undefined') e = window.event; 

if (typeof e.layerX == 'undefined') e.layerX = e.offsetX; 

if (typeof e.layerY == 'undefined') e.layerY = e.offsetY; 

return e; 

}; 

二:拖拽排序也是一种常见的效果 

常见实现思路 

1.将点击进行拖拽的元素转换为绝对路径,同时新建一个临时元素替代其所在的位置。 

2.移动过程中通过循环计算鼠标与剩余元素的位置关系,如果鼠标位置处于该元素中时,在该元素的nextSibling前面插入第1步时创建的临时元素; 

3.结束时在临时元素前面插入被拖拽元素,删除临时元素。 

网上有个冷月无声博主写的挺好的,在此转载一下其代码 

以下为其代码 

复制代码 代码如下:

(function(win, doc){ 

var _this = null; 

var info = {}; 

var list = []; 

var Sortable = function(opts) { 

this.opts = opts; 

_this = this; 

list = X.getByClass(this.opts.sortClass, doc); 

X.addEvent(doc, 'mousedown', this.handleEvent); 

X.addEvent(doc, 'mousemove', this.handleEvent); 

X.addEvent(doc, 'mouseup', this.handleEvent); 

}; 

Sortable.prototype = { 

handleEvent: function(event) { 

var e = event || win.event; 

var target = event.target || event.srcElement; 

switch (event.type) { 

case 'mousedown': 

X.hasClass(target, _this.opts.sortClass) && _this.downEvent.call(_this, e, target); 

break; 

case 'mousemove': 

info.dObj && _this.moveEvent.call(_this, e, target); 

break; 

case 'mouseup': 

info.dObj && _this.upEvent.call(_this, e, target); 

break; 

default: break; 

}, 

downEvent: function(e, target) { 

info.dObj = target; 

var off = X.getOffset(target); 

target.x = e.clientX - off[0]; 

target.y = e.clientY - off[1]; 

target.style.position = 'absolute'; 

target.style.left = off[0] +'px'; 

target.style.top = off[1] +'px'; 

info.vObj = doc.createElement('p'); 

info.vObj.style.width = off[2] +'px'; 

info.vObj.style.height = off[3] +'px'; 

target.parentNode.insertBefore(info.vObj, target); 

}, 

moveEvent: function(e, target) { 

win.getSelection ? win.getSelection().removeAllRanges() : doc.selection.empty(); 

info.dObj.style.left = e.clientX - info.dObj.x +'px'; 

info.dObj.style.top = e.clientY - info.dObj.y +'px'; 

for(var i = 0; i < list.length; i++) { 

if(list[i] === info.dObj) { 

continue; 

var off = X.getOffset(list[i]); 

if(e.clientX > off[0] && e.clientX < off[0] + off[2] && e.clientY > off[1] && e.clientY < off[1] + off[3]) { 

switch (true) { 

case e.clientY < (off[1] + off[3]) / 2: 

list[i].parentNode.insertBefore(info.vObj, list[i]); 

break; 

case !list[i].nextSibling: 

list[i].parentNode.appendChild(info.vObj); 

break; 

default: 

list[i].parentNode.insertBefore(info.vObj, list[i].nextSibling); 

break; 

}, 

upEvent: function(e, target) { 

info.dObj.style.position = 'static'; 

info.vObj.parentNode.insertBefore(info.dObj, info.vObj); 

info.dObj.parentNode.removeChild(info.vObj); 

info = {}; 

}; 

win.Sortable = Sortable; 

})(window, document); 




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